Unreal Engine Workshop
Unreal Engine
Workshops
A workshop to introduce people to using Unreal Engine by making a first cinematic, hosted by Timaeus.
Saturday 4th of November
Lijnbaansgracht 297H
On Saturday the 4th of November, we’re hosting an introductory workshop with Timaeus on the real time 3D software Unreal Engine.
Unreal Engine enables game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.
Timaeus is an artist focusing on speculative storytelling and worldbuilding narratives. He navigates this with the use of game-engine and 3D software and works within the realm of virtual filmmaking/imagery and CGI (Computer Generated Imagery). He researches how creative technologies can help us to reimagine our present and future, surrounding the topics of ecology, technology and non-human agency. By introducing these topics to the fantastical and otherworldly, he strives for a form of storytelling that challenges the Anthropocentric point of view.
His work, consisting of video installations, live performances and layered animated works, has been exhibited at the International Film Festival, Fiber Festival, Amsterdam Dance Event, Gogbot, Red Light Radio, Future Intel, and more. Works have been published by De Gids and Daisyworld Magazine.
As of September 2022, Timaeus is supported by the Talent Development Grant of the Creative industries fund NL
Throughout this workshop, Tim will be running you through the basics of the game engine and help you reach your first output.
If you do not have a workstation that you can bring, we have a limited number of stations we can lend and will be choosing participants based on this as well.
It is also important to note that participants need to have a good base understanding of 3D already.
Come join us for a an educational weekend at the studio!
10.00 - 10.30
Walk-in
10:30 - 13:00
Part 1
13:00 - 14:00
Lunch Break
14:00 - 16:30
Part 2
Limited space available. This form will be closed when we reach maximum capacity.
Unreal Engine
Workshops
A workshop to introduce people to using Unreal Engine by making a first cinematic, hosted by Timaeus.
Saturday 4th of November
Lijnbaansgracht 297H
On Saturday the 4th of November, we’re hosting an introductory workshop with Timaeus on the real time 3D software Unreal Engine.
Unreal Engine enables game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before.
Timaeus is an artist focusing on speculative storytelling and worldbuilding narratives. He navigates this with the use of game-engine and 3D software and works within the realm of virtual filmmaking/imagery and CGI (Computer Generated Imagery). He researches how creative technologies can help us to reimagine our present and future, surrounding the topics of ecology, technology and non-human agency. By introducing these topics to the fantastical and otherworldly, he strives for a form of storytelling that challenges the Anthropocentric point of view.
His work, consisting of video installations, live performances and layered animated works, has been exhibited at the International Film Festival, Fiber Festival, Amsterdam Dance Event, Gogbot, Red Light Radio, Future Intel, and more. Works have been published by De Gids and Daisyworld Magazine.
As of September 2022, Timaeus is supported by the Talent Development Grant of the Creative industries fund NL
Throughout this workshop, Tim will be running you through the basics of the game engine and help you reach your first output.
If you do not have a workstation that you can bring, we have a limited number of stations we can lend and will be choosing participants based on this as well.
It is also important to note that participants need to have a good base understanding of 3D already.
Come join us for a an educational weekend at the studio!
10.00 - 10.30
Walk-in
10:30 - 13:00
Part 1
13:00 - 14:00
Lunch Break
14:00 - 16:30
Part 2
Limited space available. This form will be closed when we reach maximum capacity.